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Sumo Digital Layoffs

Updated: Feb 13



The wave of layoffs in the gaming industry continues, with Sumo Digital becoming the latest studio to announce job cuts. Sumo Group, the parent company of the UK-based developer, has revealed plans to refocus its business exclusively on development services for partners. This shift comes at the cost of an undisclosed number of job losses across its studios.


This restructuring effort is aimed at balancing "creative ambitions" with "commercial realities," according to the company. Sumo Digital, known for its work on "Sackboy: A Big Adventure," "Team Sonic Racing," and "Snake Pass," assured that ongoing projects and partner commitments will remain unaffected. However, employees within the company are now facing uncertainty as the industry continues to struggle with financial pressures and shifting market dynamics.


Reports suggest that Sumo Group may cut up to 15% of its workforce, potentially affecting 250 employees across studios in the UK, Canada, Poland, the Czech Republic, and India. This follows a concerning trend of mass layoffs that have plagued the gaming sector over the past year.


Just last week, Ubisoft confirmed a fresh round of layoffs, cutting around 45 jobs across its global publishing division. The publisher, behind franchises like "Assassin’s Creed" and "Far Cry," stated that the layoffs were part of an effort to optimize resources and adapt to evolving market conditions. These cuts are part of a broader pattern, as major gaming companies-both independent studios and industry giants-continue to downsize in response to declining revenues, rising development costs, and changing consumer behaviour.


The gaming industry has been particularly hard hit over the past year, with studios such as Bungie, Epic Games, and Embracer Group also announcing substantial layoffs. The reasons behind these job cuts vary but often include studio acquisitions, economic downturns, and the increasing difficulty of sustaining live-service games. Despite record-breaking game launches and continued player engagement, the industry is grappling with an economic correction that has led to job instability for thousands of developers worldwide.


For now, Sumo Digital joins the growing list of studios making tough decisions to remain viable in an increasingly challenging industry. While the company has stated that it will explore ways to retain talent and support those affected, the situation underscores the precarious nature of game development employment. As layoffs continue across the sector, many are left questioning the sustainability of the current business models in the gaming world.

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